Final Girl Series 3 Terror From Destiny
EAN :
850024976399Tuotenumero :
VRGFGV03Julkaisupäivä 18.3.2025
For the first time ever, there isn’t a Killer (nor minions) to contend with in Terror From Destiny! At least, not one that you can see or attack. Instead, the Killer is death or fate or Destiny (pick your poison), and it will be slowly taking the lives of the Fated Victims, five special victims that come with the Vignette and are always in play, regardless of which location you’re at. You must save as many of these Fated Victims as possible, and for each Victim you fail to save Destiny will exact a heavy price at the end of the game. However, there’s a catch (isn’t there always?): the Fated Victims must be saved in a VERY specific order, an order that you are completely in the dark about at the beginning of the game! If you make a mistake and save the Jock before you save the Cheerleader, Destiny is not going to take kindly to your meddling.
| Artisti/Brändi | Final Girl |
The mighty castles and sprawling cities of Rokugan are merely tiny islands of civilization in the vast wilderness that surrounds and envelops the Emerald Empire. From the dark and haunted depths of the Shinomen Mori forest to the sharp and icy peaks of the Great Wall of the North mountains, these ancient and wild lands hold countless dangers for the unwary. Only the wise samurai of the Dragon Clan embrace their writ to live in the wilds, and create the bridge between this world and civilization.
Writ of the Wilds explores the wilds of Rokugan, as well as the mysterious Dragon clan who makes these lands their home. In this sourcebook for the Legend of the Five Rings Roleplaying Game, you will find exciting new information on gaming in the Rokugani wilderness and the territories of the Dragon, including:
Tales of the strange beings and spirits that haunt the Shinomen Mori, and the various cultures and species that live outside of Rokugan’s society.
Rules for the Dragonfly minor clan, plus new schools, kiho, kata, and rituals designed to bring the monastic culture of the Dragon to your game. You also gain access to rules for playing new non-human species such as Shinomen Nezumi, Naga, and Tengu, and also playing members of the Yobanjin Groups who live in the Great Wall of the North.
A wealth of information on temples and monasteries, and GM support on how to include these settings in your game.