Show off your love for the popular gaming series Dungeons & Dragons with this officially licensed coffee mug. This 550ml (18.5floz) capacity black ceramic coffee mug reacts to hot liquids so just pour in your favourite hot beverage and watch as the outside of the mug changes to reveal a Beholder and other D&D creatures. Whether you go for a tall latte, a strong black coffee or refreshing tea in the morning, this mug is sure to do the job either at home or in the office. Makes a great gift for Dungeon Masters and geeks alike who will love this Dungeons & Dragons mug with its oversized design so they can play for longer before having to break for a refill, plus it is a fine piece of memorabilia to add to any Dungeons & Dragons collection. Supplied in a printed gift box. 550ml (18.5floz) mug with heat change decal.
| Artisti/Brändi | Dungeons & Dragons |
The mighty castles and sprawling cities of Rokugan are merely tiny islands of civilization in the vast wilderness that surrounds and envelops the Emerald Empire. From the dark and haunted depths of the Shinomen Mori forest to the sharp and icy peaks of the Great Wall of the North mountains, these ancient and wild lands hold countless dangers for the unwary. Only the wise samurai of the Dragon Clan embrace their writ to live in the wilds, and create the bridge between this world and civilization.
Writ of the Wilds explores the wilds of Rokugan, as well as the mysterious Dragon clan who makes these lands their home. In this sourcebook for the Legend of the Five Rings Roleplaying Game, you will find exciting new information on gaming in the Rokugani wilderness and the territories of the Dragon, including:
Tales of the strange beings and spirits that haunt the Shinomen Mori, and the various cultures and species that live outside of Rokugan’s society.
Rules for the Dragonfly minor clan, plus new schools, kiho, kata, and rituals designed to bring the monastic culture of the Dragon to your game. You also gain access to rules for playing new non-human species such as Shinomen Nezumi, Naga, and Tengu, and also playing members of the Yobanjin Groups who live in the Great Wall of the North.
A wealth of information on temples and monasteries, and GM support on how to include these settings in your game.