Star Trek Adventures RPG Species Sourcebook
EAN :
9781802812183Tuotenumero :
MUH0142601Julkaisupäivä 17.4.2026
A TROVE OF ALIEN LIFE-FORMS
“It is our mission to seek out life in all forms. We are privileged to have been present at the emergence of a new species.”
– Captain Jean-Luc Picard
For 60 years, Star Trek has presented a diverse array of alien species as allies, adversaries, and
everything in between. Including this range of aliens isn’t just a creative flourish–it plays a crucial role
in the franchise’s diversity of storytelling, themes, and cultural impact.
This Species Sourcebook enables Star Trek Adventures gamemasters and players to learn more about
the myriad species present in the Star Trek Galaxy and to use those species to populate their main
crew and expanded cast of non-player characters.
Characters of every department, from command to medical, can apply the new species templates,
game mechanics, and character options to deepen their gameplay experience. No matter the
composition of your crew, this guide provides the means for you and your crew to play a wide range
of alien species from every corner of the Galaxy!
The 132-page full-color, hardcover Species Sourcebook features:
● Sixty (60) new alien species templates, each including a summary, sample values, attribute
modifiers, traits, unique abilities, and many other details relevant to each species.
● More than 120 new species talents to be used with the species contained in this book or
adapted for use with any other Star Trek Adventures species or your own original creations.
● Guidance and mechanics for creating your own original Star Trek species for use in your
campaigns.
● Additional rules and insights on how to play a wide range of alien species, including androids,
holograms, liberated Borg, mirror universe characters, and Vau N’Akat, as well as advice on
using emotional states as traits.
This second edition supplement is compatible with both first edition Star Trek Adventures and the
Captain’s Log Solo RPG.
| Artisti/Brändi | Star Trek |
The mighty castles and sprawling cities of Rokugan are merely tiny islands of civilization in the vast wilderness that surrounds and envelops the Emerald Empire. From the dark and haunted depths of the Shinomen Mori forest to the sharp and icy peaks of the Great Wall of the North mountains, these ancient and wild lands hold countless dangers for the unwary. Only the wise samurai of the Dragon Clan embrace their writ to live in the wilds, and create the bridge between this world and civilization.
Writ of the Wilds explores the wilds of Rokugan, as well as the mysterious Dragon clan who makes these lands their home. In this sourcebook for the Legend of the Five Rings Roleplaying Game, you will find exciting new information on gaming in the Rokugani wilderness and the territories of the Dragon, including:
Tales of the strange beings and spirits that haunt the Shinomen Mori, and the various cultures and species that live outside of Rokugan’s society.
Rules for the Dragonfly minor clan, plus new schools, kiho, kata, and rituals designed to bring the monastic culture of the Dragon to your game. You also gain access to rules for playing new non-human species such as Shinomen Nezumi, Naga, and Tengu, and also playing members of the Yobanjin Groups who live in the Great Wall of the North.
A wealth of information on temples and monasteries, and GM support on how to include these settings in your game.