The colony has secured a fragile foothold in the New World, but its future is uncertain. The surrounding wilds offer riches—and deadly threats. Strange sounds echo by the river, ominous totems appear in the forest, and people are vanishing. Crops fail, livestock sicken, and food runs Iow. Is this misfortune, witchcraft, or something far darker lurking beyond the palisades?
Explore new roles for the Hunter and Witch as the Ex-Conquistador and the Beast-Bonded. Their actions echo the originals from Pagan but with fresh twists. A new LOST mechanic lets players remove villagers from danger or clear them as suspects, while additional card types — new locations and familiars — expand strategic possibilities.
Key Features:
• New Mechanics: LOST Villagers, familiars that act differently, and locations with additional abilities.
• New Villagers: Change up your gameplay with new villagers.
• New Witch/Hunter: The Beast Bonded and Ex-Conquistador change the way you play your side of the game.
• Deck Construction: Build the strongest deck with new cards and mechanics to gain the upper hand in this head-to-head card game.