Star Trek Adventures RPG The 24th Century Campaign Guide
EAN :
9781802812787Tuotenumero :
MUH0142603Julkaisupäivä 13.11.2026
EXPANDING THE UNIVERSE
“Let’s see what’s out there. Engage!” - Captain Jean-Luc Picard
The 24th century is crucial to the impact and longevity of the Star Trek universe because it expands
upon everything the original Star Trek series first created. The 24th Century Campaign Guide
presents the entire 24th century for you to use in the Star Trek Adventures roleplaying game, from
the so-called “Lost Era” in the century’s early decades, to the bold exploration efforts in the 2360s.
Then, onward to the rich depth of story contained around the stable wormhole connecting the Alpha
Quadrant to the Gamma Quadrant, as well as the post-war decades, where additional allies and
adversaries present all-new challenges.
Characters of every department, from command to medical, can use new rules and character options
to deepen their gameplay experience. No matter the composition of your crew, this guide provides
the means for you to play through some of the most dramatic and influential periods in the Star Trek
universe!
How does your crew fit into this iconic era, and what amazing stories will you tell together?
The 128-page full-color hardcover The 24th Century Campaign Guide features:
● New player character options, including four new options for the Environment phase of
lifepath character generation, the new Vigilante career path option, 14 new career events,
seven new character talents, and six new starship talents.
● Information about four key periods of the century, along with specific details for each key
period concerning the state of the Galaxy, technological advancements, and the major and
minor civilizations at play.
● Extensive player advice about playing characters through the various periods in this century,
along with sample focuses, traits, and values for players to consider adding to their
characters.
● Advice for gamemasters on the themes and tones present in each period of this century, and
information on various styles of play and campaign structures that might best fit each period.
● Guidance to help players and gamemasters create amazing missions and campaigns that fit
thematically into the 24th century, and to collaboratively tell stories with your crew that are
as evocative and epic as those involving Jean-Luc Picard, Lt. Commander Data, Benjamin
Sisko, Commander Worf, Kathryn Janeway, Seven of Nine, Beckett Mariner, Bradward
Boimler, Dal R’El, Murf, and many others.
This second edition supplement is compatible with both first edition Star Trek Adventures and the
Captain’s Log Solo RPG.
| Artisti/Brändi | Star Trek |