Trophies & Bonuses expands Emberleaf by introducing new trophies and variable score track bonuses to the game.
Trophies:
During setup, you can now randomly select 6 of 15 trophies to include in your game. The new advanced trophies offer a range of unique options, bringing fresh challenges and opportunities that weren’t available before.
Score Track Bonuses:
You will now randomly place score track bonuses around the game board during setup. With 18 double-sided tiles to choose from, each game will feel different as the flow changes, offering new shared objectives for players to pursue alongside their personal goals.
Favour Cards:
The expansion also adds 24 new favour cards, introducing a variety of unique objectives to work towards as you plan your strategy.
The mighty castles and sprawling cities of Rokugan are merely tiny islands of civilization in the vast wilderness that surrounds and envelops the Emerald Empire. From the dark and haunted depths of the Shinomen Mori forest to the sharp and icy peaks of the Great Wall of the North mountains, these ancient and wild lands hold countless dangers for the unwary. Only the wise samurai of the Dragon Clan embrace their writ to live in the wilds, and create the bridge between this world and civilization.
Writ of the Wilds explores the wilds of Rokugan, as well as the mysterious Dragon clan who makes these lands their home. In this sourcebook for the Legend of the Five Rings Roleplaying Game, you will find exciting new information on gaming in the Rokugani wilderness and the territories of the Dragon, including:
Tales of the strange beings and spirits that haunt the Shinomen Mori, and the various cultures and species that live outside of Rokugan’s society.
Rules for the Dragonfly minor clan, plus new schools, kiho, kata, and rituals designed to bring the monastic culture of the Dragon to your game. You also gain access to rules for playing new non-human species such as Shinomen Nezumi, Naga, and Tengu, and also playing members of the Yobanjin Groups who live in the Great Wall of the North.
A wealth of information on temples and monasteries, and GM support on how to include these settings in your game.