Mörk Borg RPG QvkeBorg Doorway To Blasphemy

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11.99 €


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Exalted Funeral

Mörk Borg RPG QvkeBorg Doorway To Blasphemy

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EAN :
9781951419448
Product Number :
EFRPG848
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MÖRK BORG Cult: Heretic is a zine of community-made misadventure and malice, for use with MÖRK BORG or other rules-light dark fantasy games. Unheroic Feats. Enhance and personalize your classless characters with these optional advancement rules. Bloat. Villagers disappear. Tracks lead to an underground temple of bacchanalian frenzy, reeking of rot, offal and bile. A two-page dungeon for the peckish. Two additional, optional classes: The bastard of a bard Sacrilegious Songbird and the Shedding Vicar, a fanatic preaching the skinless gospel. Seeds of a CVLT. Use this to generate cults, their leaders, beliefs and spiritual home. Graves Left Wanting. A campaign-starting or post-TPK tombcrawl adventure where the PCs find themselves buried alive in the vast, ever-changing cemetery Graven-Tosk.

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The mighty castles and sprawling cities of Rokugan are merely tiny islands of civilization in the vast wilderness that surrounds and envelops the Emerald Empire. From the dark and haunted depths of the Shinomen Mori forest to the sharp and icy peaks of the Great Wall of the North mountains, these ancient and wild lands hold countless dangers for the unwary. Only the wise samurai of the Dragon Clan embrace their writ to live in the wilds, and create the bridge between this world and civilization.


Writ of the Wilds explores the wilds of Rokugan, as well as the mysterious Dragon clan who makes these lands their home. In this sourcebook for the Legend of the Five Rings Roleplaying Game, you will find exciting new information on gaming in the Rokugani wilderness and the territories of the Dragon, including:


Tales of the strange beings and spirits that haunt the Shinomen Mori, and the various cultures and species that live outside of Rokugan’s society.

Rules for the Dragonfly minor clan, plus new schools, kiho, kata, and rituals designed to bring the monastic culture of the Dragon to your game. You also gain access to rules for playing new non-human species such as Shinomen Nezumi, Naga, and Tengu, and also playing members of the Yobanjin Groups who live in the Great Wall of the North.

A wealth of information on temples and monasteries, and GM support on how to include these settings in your game.