Memento Mori RPG Core Book

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58.99 €


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Two Little Mice

Memento Mori RPG Core Book

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58.99 € 58.99 EUR 58.99 €

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Estimated delivery time is 14 days

EAN :
9791281722170
Product Number :
2LMMM001

Release date 21.1.2025

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Memento Mori is a folk-horror roleplaying game set in Europe in 1347.

The Black Death is exacting its toll on Europe, and it will quickly exterminate a third of the population. The characters are a group of Drifters, infected people who come in contact with dark creatures from folklore due to their condition. With every new horror they experience, the characters will become ever less human and increasingly similar to the creatures they are fighting. Only the Dream burning within them can keep them alive.

What will they sacrifice for it?

200+ pages in black and white, hard cover, A5 format. The corebook contains everything you need to play, the setting, and a short introductory adventure complete with four Drifters ready to play. All neatly minded, with a canvas-style hardcover with gold lettering, and a ribbon bookmark.

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The mighty castles and sprawling cities of Rokugan are merely tiny islands of civilization in the vast wilderness that surrounds and envelops the Emerald Empire. From the dark and haunted depths of the Shinomen Mori forest to the sharp and icy peaks of the Great Wall of the North mountains, these ancient and wild lands hold countless dangers for the unwary. Only the wise samurai of the Dragon Clan embrace their writ to live in the wilds, and create the bridge between this world and civilization.


Writ of the Wilds explores the wilds of Rokugan, as well as the mysterious Dragon clan who makes these lands their home. In this sourcebook for the Legend of the Five Rings Roleplaying Game, you will find exciting new information on gaming in the Rokugani wilderness and the territories of the Dragon, including:


Tales of the strange beings and spirits that haunt the Shinomen Mori, and the various cultures and species that live outside of Rokugan’s society.

Rules for the Dragonfly minor clan, plus new schools, kiho, kata, and rituals designed to bring the monastic culture of the Dragon to your game. You also gain access to rules for playing new non-human species such as Shinomen Nezumi, Naga, and Tengu, and also playing members of the Yobanjin Groups who live in the Great Wall of the North.

A wealth of information on temples and monasteries, and GM support on how to include these settings in your game.