Mothership RPG Gradient Descent

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19.99 €


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Mothership RPG Gradient Descent

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Dead Planet is the first module for the MOTHERSHIP Sci-Fi horror roleplaying game.

19.99 € 19.990000000000002 EUR 19.99 €

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EAN :
810119410344
Product Number :
TKGMRPGM3

Release date 31.7.2024

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Written by Luke Gearing (Fever Swamp, Acid Death Fantasy) and illustrated by RPG newcomer, Nick Tofani, it includes:


The CLOUDBANK Synthetics Production Facility, AKA "The Deep," a 12 level, 200+ room megadungeon. Clean layout with an eye towards usability at the table, the Deep is one of the easiest to reference and run megadungeons on the market.

The Bell, a small scavenged camp orbitting the Deep, where your players can rest and recuperate from adventuring. Contains a small crew of NPCs with their own unique rumors and agendas. 

A d100 table of powerful Artifacts created by Monarch, each with their own unique effects and potential hazards.

Campaign ready! A section on Fallout gives guidance on the potential short and long term consequences your players may face as a result of their actions in The Deep.

One shot accessible: Quick tips and tables make it easy to run a 1-3 hour "dive" into The Deep for a single night's play.

Supports different playstyles: Everything in the Deep wants something and can be reckoned or bartered or negotiated with. Great for Faction play, social roleplayers, or players who just want a difficult series of combat encounters.

A unique new condition called "The Bends" that will have your players questioning whether they are human.

Coming soon: Player aid handout maps for download. Players can fill in the maps with information they learn as they explore. 

This adventure is suitable for characters of any level in a survival horror setting and is sure to pose a challenge to even the most battle hardened party. You can even find the core rules for Mothership here for Pay What You Want.


64 pages. Full color interior.

Written by Luke Gearing

Illustrated by Nick Tofani

Edited by Jarrett Crader

Layout by Sean McCoy 


Content Warning // Contains: Scenes of graphic violence, body horror, emotional trauma, psychological distress, obscene language, and harm to android children.


Learn more about Gradient Descent at MothershipRPG.com

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The mighty castles and sprawling cities of Rokugan are merely tiny islands of civilization in the vast wilderness that surrounds and envelops the Emerald Empire. From the dark and haunted depths of the Shinomen Mori forest to the sharp and icy peaks of the Great Wall of the North mountains, these ancient and wild lands hold countless dangers for the unwary. Only the wise samurai of the Dragon Clan embrace their writ to live in the wilds, and create the bridge between this world and civilization.


Writ of the Wilds explores the wilds of Rokugan, as well as the mysterious Dragon clan who makes these lands their home. In this sourcebook for the Legend of the Five Rings Roleplaying Game, you will find exciting new information on gaming in the Rokugani wilderness and the territories of the Dragon, including:


Tales of the strange beings and spirits that haunt the Shinomen Mori, and the various cultures and species that live outside of Rokugan’s society.

Rules for the Dragonfly minor clan, plus new schools, kiho, kata, and rituals designed to bring the monastic culture of the Dragon to your game. You also gain access to rules for playing new non-human species such as Shinomen Nezumi, Naga, and Tengu, and also playing members of the Yobanjin Groups who live in the Great Wall of the North.

A wealth of information on temples and monasteries, and GM support on how to include these settings in your game.